Welcoming Endeavour Home
Welcoming Endeavour Home a video by ~db~ on Flickr.
This afternoon at Exposition Park. I had a front row seat.
The online blog for Digital Village Radio.
This afternoon at Exposition Park. I had a front row seat.
This afternoon at Exposition Park. I had a front row seat. I love the mom next to me telling her kids "You'll never see this again." So true.
Also known as the High-temperature reusable surface insulation (HRSI)
From SymbiosisO, Play Me! is a pillow with an embedded music player.
SymbiosisS is part of a collection of textile interfaces, SymbiosisO (“O” for objects), which behave as organic displays and react to definable impulses by showing pre-defined patterns that animate slowly over the surface. It welcomes viewers to sit and rest on soft-folded material that displays an active, slowly shifting pattern. When excited, the pattern starts forming, in a playful, curious way, around the place where the textile was touched. Once the disturbance is abated, the pattern continues its peaceful expansion. This vivacious interaction of a vibrant pattern is a demonstration of the potential for tangible textile interfaces. Ubiquitous computation – an active, programmable secondary skin to surround everyday objects – is an ambient, “noiseless,” and thus vigorous way to visualize information and form space.
Kärt Ojavee
Eesti Kunstiakadeemia
Eszter Ozsvald
New York University
Botanicus Interacticus is a technology for designing highly expressive interactive plants, both living and artificial. The project is motivated by the rapid fusion of our computing and dwelling spaces, as well as the increasingly tactile and gestural nature of our interactions with digital devices. It is an interaction platform that expands interaction beyond computing devices and appliances to place it anywhere in the physical environment.
Botanicus Interacticus has a number of unique properties that set it apart from previous work on interactive plants:
- This instrumentation of plants is simple, non-invasive, and does not damage the plants. It requires only a single wire placed anywhere in the soil.
- The interaction goes beyond simple touch detection to allow rich gestural interaction with the plant (for example, sliding fingers on the stem of the orchid, detecting touch location, proximity tracking, and estimating the amount of touch contact.
- The gesture recognition is accurate. It applies machine-learning techniques for precise and unambiguous recognition of gestures.
- It deconstructs the electrical properties of plants and replicates them using electrical components. This allows a broad variety of biologically inspired artificial plants that behave nearly exactly the same as their biological counterparts. The same sensing technology is used with both living and artificial plants, making them interchangeable.
A broad range of applications is possible with this technology: designing interactive, responsive environments; developing a new form of living interaction devices; and developing ambient and pervasive interfaces. At SIGGRAPH 2012, the technology's versatility is demonstrated as an entertainment application where visitors can communicate with living and artificial plants by gesturing on them and observing the plants’ “response” in the form of rich computer-generated imagery and sound.
Ivan Poupyrev
Disney Research, Pittsburgh
Philipp Schoessler
Disney Research, Pittsburgh and Universität der Künste Berlin
Jonas Loh
Studio NAND
Gunnar Green
TheGreenEyl
Eric Brockmeyer
Disney Research, Pittsburgh
Willy Sengewald
TheGreenEyl
Munehiko Sato
Disney Research, Pittsburgh and The University of Tokyo
Stretching or shrinking hours at the beat of your heart, The HeartBeats Watch is a timepiece in which the duration of time is paced not by seconds but according to the wearer's heartbeat. Through a heightened awareness of self, The HeartsBeats Watch brings together art and science to reveal emotional complexity of time and the human body. A poetic investigation of the physiology of emotions, health, immortality, and control, the watch bridges the gap between society and medical science, invoking a broader cultural perception of life.
Julie Legault
V2_ Institute for the Unstable Media, Royal College of Art
This project proposes an innovative solution that transforms a soap film into the world’s thinnest screen. It has several significant points in comparison to other displays or screens:
- The screen’s transparency can be controlled dynamically by using ultrasonic sound waves. Because of its transparency, membranes and a single projector can develop the plane-based 3D screen.
- The screen’s shape, surface texture, and reflectance can be controlled dynamically with ultrasonic sound waves.
Because of its dynamic character, the screen can display realistic material.
- The screen’s unique material, which allows objects to pass through it, promotes new ways of human interaction with flexible displays.
These features open a new path for flexible displays.
Yoichi Ochiai
The University of Tokyo
Alexis Oyama
Carnegie Mellon University
Keisuke Toyoshima
University of Tsukuba
Philipp Artus’ snail trail is a 360-degree laser animation loop projected onto a column. The two-minute animation relates the story of a snail, which in response to its environment, keeps evolving new means of locomotion; ultimately inventing the wheel and eventually devolving back to its original form. The projection surface is made from a phosphorescent material creating an afterglow that slowly fades out. As a result of the phosphorescent trails, viewers can simultaneously see what happens, what has happened, and what will happen. This reflection on time is elaborated further through the endlessly cycling structure of the work as well as through the recurring pulse of sound and light, which refers to periodic natural phenomena like the tides or the seasons.